Another video from the Pioner shooter is about the combat system and character management
At the end of May, the Russian studio GFA Games announced Pioner – post -apocalyptic shooter with MMORPG elements about the Soviet island with technogenic anomaly. Quite quickly, the developers released another video where they talk about their gameplay principles.
The authors believe that in other "surviva" your character often turns out to be too slow. IN Pioner made another decision-the management should be comfortable and be somewhere between the arcade and the simulation.
Quote: “The guns here https://hopacasino.co.uk/ are order here, as well as the body kit for each of them. Almost every trunk can be re -re -transmitted that mom do not grieve, and some generally swiven from shit and sticks ".
Your main enemy is an island and the creatures that he creates. Sometimes simple bullets of creatures do not take, so you need to start special modifications of weapons – artifacts. For example, they allow you to create energy and incendiary cartridges.
GFA Games warns that some elements can change closer to the release. In addition, the studio has decided on the monetization model: Pioner – This is a paid game where for extra money you can purchase cosmetic (and only cosmetic!) objects. So that you do not buy a cat in a bag, developers are going to publish a trial version.
Launch Pioner scheduled for the fourth quarter of the 2021st-apparently in the format of early access.